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Silent Hill: Townfall Takes Us Home With Some New Compositions
 
Silent Hill: Townfall Takes Us Home With Some New Compositions

Hear the music coming to Silent Hill: Townfall with a little look around the lands we will walk in this #SilentHill title

If there is one IP that is well-known for its score and haunting music, it is this one, and that means that #SilentHillTownfall has a lot to live up to. I cannot think of many gamers out there who would not know the game based on one or two of the songs played in it. That is why, I am sure, that Screen Burn and Konami reached out to Pilotpriest to help compose the music for the game and take us all back into the world of Silent Hill. Even if this one does seem to take place away from the original town we all wandered in. Something that is further highlighted as we have the new song called “Home” to hear, and a look at the areas in St. Amelia that we are going to need to navigate the fog to get through.

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The Fog Is Flowing Further Out There With The Reveal For Silent Hill: Townfall
 
The Fog Is Flowing Further Out There With The Reveal For Silent Hill: Townfall

The world of Silent Hill is further expanding, with the official reveal we have for #SilentHill: Townfall

What was once just announced as a name is finally here with the full reveal for #SilentHillTownfall. A new entry into the IP to keep it all alive, with Screen Burn taking the IP for a spin and heading further into the world. Not just in terms of sales for the IP on the #PS5 and #PC for Konami, but further into the world than just the lonely little American town. This is not the first time we have seen something like this in Silent Hill, but this one is taking the themes to the other side of the ocean of space and time. Well, more than we are getting a story that is set against Scotland in 1996. So, at least it is close to when we were roaming around the foggy town in the very first title that dropped out there.