No More Room In Hell 2
The next major update for No More Room In Hell 2 is on the way and it is adding quite a bit more to enjoy in No More Room In Hell 2
There is certainly one thing you have to say about No More Room In Hell 2 as the development and cycle is going for the Early Access… there is no slowdown on the number of major updates coming for it. In fact, here we go with yet another major update on the way from Torn Banner Studios for the game to not just fix some of the bugs and issues that have been found, but one that further expands the game and give PC gamers so much more to experience. You will have to wait until April 15th to get this update for No More Room In Hell 2, but that does not mean we cannot have a look at what is coming with it beyond the fixes. This one is coming with a whole lot of extra content and some gameplay system changes to make all of our undead slaying just that little extra fun. Not to mention that there is a Free Weekend coming along with this update for those who have the time from April 17th to the 21st.
The new update for No More Room In Hell 2 is called Reanimation, but it does not seem like it is going to force that kind of gameplay on us all as of yet where the dead keep on getting back up. It will be bringing us all two new maps to run about and survive, along with a new combat system to play around with. One that will take advantage of some of the new weapons and inventory system, I am sure. There will also be a character re-roll system in the works for it all and some new Riot Police Zombies for us all to take on in the mix out there, too. It sounds like quite a robust update with a lot of changes on the way to No More Room In Hell 2. You can have a slight look at some of that in the new teaser for it all, but to get a real feel for it, you will have to wait until that update is out there next week. It will also be part of that Free Weekend for those who have not dug into the game as of yet, so you will be able to try before you buy if any of this looks like it is going to be your jam out there.
No More Room In Hell 2 — Reanimation Update
Torn Banner Studios announced that its next major update, Reanimation, will arrive on April 15 for the eight-player, co-op horror shooter No More Room In Hell 2. A Free Weekend will also run April 17-21 on Steam. Reanimation will be the most robust update since launch and will feature not one, but two new maps – a surprise for players that the size of the game which only launched with the original Power Plant map. Also coming in this update is a new radial inventory, a revamped combat system, a character roster and a host of other big items and impactful bug fixes across the entire game.
Pottsville, the first new map since launch, is a brooding suburban small town inspired by classic zombie movie settings, offering claustrophobic encounters with the undead at dawn. Smaller and more densely packed than the expansive rural map Power Plant, Pottsville features foggy alleyways, neighborhood houses, and downtown buildings, creating a tense mix of suburbia and city environments. Players will navigate these areas as they uncover intel, head downtown to retrieve critical scientific research and extract from the rooftop under pressure. Alongside Pottsville, the new map Lewiston introduces a panicked city where responders must protect survivors and secure an escape. As the sun sets, responders must act fast to protect survivors and secure a way out. With one of two random evacuation routes, train or boat, players have to gather what they need quickly as survival is the only thing that matters.
The new radial inventory harkens back to the first No More Room In Hell, allowing players to move their mouse into quadrants of their screen to quickly select between inventory items. Now, new to No More Room In Hell 2’s inventory, there will be a weight system for items players pick up. The earlier inventory in the game was not weight-based but simply had a limited number of slots, regardless of the weight of things players were carrying. This new system will create a more fast-paced inventory experience while also forcing players to make more strategic decisions about what items they collect and use.
Combat also gets a major upgrade with the introduction of Combat 2.0. This revamped system is designed to make player interactions with zombies more dynamic and immersive. With improved mechanics for both ranged and melee combat, players can now slice off zombie limbs with left-to-right or right-to-left attacks, repeat input for a stronger attack, charge up for a heavier blow or kick zombies back to create breathing room even though it comes at a stamina cost. Combat 2.0 promises smoother, more intuitive controls that will help elevate the tension and excitement of every encounter.
Reanimation will also introduce a character roster that allows players to manage multiple permadeath characters at once. On the character tab, players will now have three character slots. If players prefer to leave a level 50 veteran back at base while they venture forth with a lower level responder, that is now an option. With a new character re-roll option, players can spend in-game credits earned from matches to swap out their three character choices for a fresh set offering more flexibility and control over your squad. Torn Banner Studios plans to continue iterating on the character roster beyond this update.
How do you feel about all of these updates coming to No More Room In Hell 2 and is it a great sign that they keep coming out at such a quick pace? Will we see any of the other gameplay systems get an overhaul out there or will it mostly be bug fixes and little bits of content here and there moving forward? How long do you think it will be before we see the final version of the game out there and we can all experience the glory it is working towards? Sound off in the comment section below and then let the discussion keep on flowing until you can dive in. There is going to be a lot more for No More Room In Hell 2, I know, so please keep your heads turned this way to see and hear about all of those updates as the flow on out there. We should not be let down by any of it.
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