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Have a new look at the visual style Stupid Never Dies is going to give us when it is finally time to learn that #StupidNeverDies
We have had many looks at the different aspects of #SND as we lead up to the October 21st launch of the game on the PS5 and PC. The minds over at GPTRACK50 haven’t held back on any of that fun. Now, it is time for them to show us a bit more of the art style of Stupid Never Dies and the various ways they are going to make the game pop. Not just in the way of the bright colors and flashy lighting, but also in how some of the game designs have influenced how some of the monsters look in the world. Not just that, but all the levels we’ll be fighting through with Davy, and the various collectibles we’ll score along the way. Enough of all of the words, though. Let us have a look at the Art of the game and how it is going to inform us all further. #Halloween
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The next addition to The Talos Principle is offering up a new bit of gameplay we will have for #TheTalosPrinciple3
Now that we know that the last chapter of the IP is coming with #TheTalosPrinciple 3, it is high time that we were able to see where the gameplay of it all is going to take us in the fun. Not that we should expect that Croteam would be deviating much from the winning gameplay loop that they have already designed, but now we get to see what new and same things we should expect in the game. This is a physics puzzle title that will have us wandering about quite a bit, just to give the starters of it all, and it does look as if The Talos Principle 3 will keep that going. You do not need to just take my word for it all, though, as we have some of the first gameplay to look at for the title released out there as of right now. Let us all have a quick look at what is coming.
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The horrors of Hellraiser are finally here, with the launch of Clive Barker’s #Hellraiser: Revival into our world
All of the anticipation is over, and the pain is ready to seep in, with the launch that we have for Clive Barker’s #HellraiserGame: Revival. With October 9th pretty much here, as of this writing, and some players having the chance to experience what Saber Interactive has been working on, it is time to celebrate the launch of this new title. A launch that landed perfectly for #Halloween and all of the frights that we should be enjoying. Not to mention, all of the other fun that the Hellraiser IP is ready to give us all when not on the PS5, Xbox Series X|S, Switch 2, and PC. With that all said, let us have a look at all of the sights that the Cenobites are ready to bring us with the game officially launching out into the wild.
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Learn a bit more on how the music came into the mix for Stupid Never Dies, and how #StupidNeverDies was written around the sound more
The fun behind-the-scenes looks at Stupid Never Dies keep on coming as the days tick down until October 22nd when the full game hits the PS5 and PC out there. We have had the demo that GPTRACK50 has offered up to experience what we can for it, and SEGA has been pushing the marketing for it, but it is always nice to see how the games have been made. In this instance, we are getting to see just how the music was made for Stupid Never Dies. Well, more about how the game and characters were built around the music of the game than anything. Yes, this is one of those carts before the horse kind of things, but in this instance, it looks as if it is working out for the better. Let us have a look and a listen to what exactly has gone down for all of this. #SND
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New DLC for Halloween: The Game is on the way to us, with many more versions of the characters from the past #Halloween films
It is the season, and the witching hour will be upon us in #HalloweenTVG with some new DLC. No, this was not me teasing bits from the first few movies that IllFonic and Gun Interactive have been cooking up for the game with DLC. Even if that is the case, with us getting more to experience from the 2018 films and Halloween 5: The Revenge of Michael Myers in the mix. Both in the form of paid and free DLC that will be launching on the game before the big holiday. They are cutting it close, as this new map and other bits will be hitting the game on October 27th. A great way to close it all out and then slide right into the rest of the holiday seasons that roll out after it all. Let us have a look and see what will be there.
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Hit the open waters with Dreadmoor, as the demo for the game is ready and we can see what #Dreadmoor is all about
The horror of the cosmos is finally ready for us to go fishing with, as Dreadmoor has finally launched out there on PC in demo form. Okay, sure, this isn’t the full launch we might have been waiting for from Dream Dock, but it is something to get excited about and put to a solid test. This title has quite a few of you already wishlisting it, and this is just a reminder that the demo is ready for you. It is also a good reminder for those who were just waiting to see what horrors came out during the recent Steam event, with Dreadmoor pulling up anchor and giving us all some frights. Let us give the demo a play, or if you need to see why you should, we can have a look at the latest video for the game to get all of our tackle boxes ready to ship out. #Halloween