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City Of Brass Now Has A Release Date To Swing Into

City Of Brass Now Has A Release Date To Swing Into

City Of Brass

The release date for City Of Brass has now been set and we can see more of the fun City Of Brass will be bringing to us this May when it launches

It has been a good grip of time since we last heard anything for City Of Brass. This could be partly because Uppercut Games was hard at work on it and did not have the time to divulge more of the game. It could also be partly due to the fact that City Of Brass has been in Early Access on Steam so PC players have had a chance to see how the game is coming along and thus talk about it in general. That would leave some of the PS4 and Xbox One gamers out in the dark though. That is why we are here to bring you the latest update for the game as it looks like it is finally coming to our homes on May 4th this year. I knew that whole “2018 sometime” guess would payoff from before. Add another tally to the release date game for me.

All of that said, we can now get ready to dive into the fun that City Of Brass has lined up for us as we will be swinging and traversing the ever-changing world to find hidden treasure. Or to go out there and just kill all of the horrible things out there keeping us from said treasure. Also using the world and other aspects of the land to help us traverse and kill things we have to get by to get to said treasure. All of that and making sure we do not have a load of jerks watching us play City Of Brass on Mixer as they can dictate a bit of how the world will populate and help us or hinder us from getting that same said treasure. So many things to worry about and so little time. At least that is how the saying seems to go in general. I guess we will find out.

For now, have a look at the latest trailer for City Of Brass to show off some of what we will be doing in the game. Then get ready for a bit of a wait as it still has another month before it will be coming to our homes. Not a long wait given all of the other titles out there or coming in short order to keep our attention. There really needs to be an invention that gives us all more time…

City Of Brass — Coming May 4th 2018!


Set in a mythological metropolis undone by its love of gold, City Of Brass follows a cunning thief on a heist to obtain fabled treasure hidden in the heart of the opulent ruins. Armed with a bullwhip and blade, players will lash-and-slash their way through the legions of damned souls that haunt this legendary labyrinth while pilfering relics and other riches contained within its walls.

The rhythmic interplay between these tools gives the experience a fluid feeling as melee bleeds into movement. The versatile whip is used not only to disarm, trip, and stun enemies but allows players to swing to safety or obtain objects that otherwise would be out of reach. The whip also has the ability to turn City Of Brass’ dangerous environment against itself. Players can wield it to manipulate hazards from a safe distance and spring deadly traps on unsuspecting enemies.

With shifting streets that ensure no two playthroughs are ever the same, players will need to be tenacious and make good use of their knowledge from past runs to press further into the stronghold if they want to claim the city’s ultimate prize and perhaps even reverse the curse.

To ensure the challenge is tailored to all players, City Of Brass features a Blessings & Burdens system, which can make the experience much easier or do quite the opposite. These optional modifiers can tweak everything from player health and damage output to item costs, ensuring City Of Brass is tuned everyone’s needs and desires. This system also extends to Mixer, Microsoft’s next-generation streaming service, where viewers can interact with live-streamers by griefing them with additional enemy spawns or helping out with extra gold or healing items.

Are you ready to hop into City Of Brass or have you already been playing it via the Early Access? How well do you think the Mixer controls will work and will players aim to troll us more in the game or help us out? How well do you think the progressively generated levels will pan out or will it get too frustrating too quickly for many gamers out there in general? Let us know your answers to those questions and more down in the comments and then feel free to discuss. If we learn more for City Of Brass between now and the launch, we will place it up on the site. Just another reason to keep you looking back here so you can stay up to date on everything video games.

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