A new Batman: Arkham Insider was released and this time it shows off all the upgrades the Batmobile has in Batman: Arkham Knight to help take down the Arkham Knight
We’ve seen bits and pieces of Batman: Arkham Knight‘s version of the Batmobile in action already but of course Rocksteady hasn’t shown off all of the bells and whistles for the machine that we will be tearing up Gotham with. Not only that but we also get a new look at the Riddler Caves in the game and how they work a bit. These would be what look to be race tracks in Batman: Arkham Knight but as we will find out soon they are way more than just that as it really wouldn’t fit the character if they were that basic. None the less here is more to look at for Batman: Arkham Knight as we wait for the release date to land on June 23rd for the PS4, Xbox One, and PC.
So the first new bits for Batman: Arkham Knight‘s Batmobile that we get to see are two new features we can use to help take down the Arkham Knight’s drones in the game. I know I harped on the “kill ready” weapons on the Batmobile so far but these two new ones bring us back to the roots of Batman. One is an EMP that we can fire out of the wheels of the Batmobile after getting a few upgrades. The other is a “hacking gun” that will allow us to turn the Arkham Knight’s drones against each other so we don’t have to be the one’s causing all of the destruction in Batman: Arkham Knight. Finally some good “non-kill” options for the Batmobile. Sounds odd to have to save that but none the less it has been said.
On to the Riddler Caves in the game. So far we’ve seen that we will need to drive the Batmobile around these underground racetracks for reason I am sure will fit into the story of Batman: Arkham Knight. That never felt really Riddler-like to me and many others. Now we get to see how this all works together as not only will we be racing around the tracks but we will be in control of some of the obstacles and be needed to use our brains as well as brawl to make it through the ordeals. Not as cool as what we had to do in Arkham City and the hostages but at least we will be given more reasons to tear things up in the Batmobile in Batman: Arkham Knight. Wait…did we need more reasons besides just being able to drive it? I think not.
If you want to see all of the items I talked about for Batman: Arkham Knight you can check out the latest Batman: Arkham Insider video just below here. Sometimes words are not worth as much as full motion videos here. Batman: Arkham Knight is not an exception to that rule in this case. Have a look and enjoy what you are about to see. It is pretty spoiler free from what I can tell.
Batman: Arkham Knight — Batmobile Double-Bill
So what do you think about the Riddler Caves now in Batman: Arkham Knight? Do you think it runs a bit more in line with the character or would you rather have had a different outlet to test all of the Batmobile’s gear out? Does that aspect make you not care and just want Batman: Arkham Knight to release already? Let us know down in the comments and as with every video game keep it locked in here as we will bring you all of the updates for Arkham Knight that Rocksteady will give us.
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