Haxity
The soundtrack for Haxity is here to give us a feel for the cyberpunk world of Haxity that we will have in the background of the game
Sometimes a game can be made by the soundtrack and this is what we have showing up for Haxity here today to see if that is the case. The cyberpunk setting seems to be the thing of this year with multiple titles out there and now we get to see what Megapop is going with to further get us into their title’s new world. Haxity is currently out on the PC for Early Access, so some of you out there might have a little taste of it all as you are reading this. For those that have not gone in on it as of yet, we can now hear just what part of the dark synth music we will be getting via a new playlist.
If you have not already jumped down to it yet, here we have a list of artists and a playlist for Haxity. A few of the artists listed in there are Cyberthing, Vector Seven, and Neon Ranger. Artists many out there may not be fully aware of before now, but that is one of the great things about video games and other forms of art. They can help be used to prop up other artists that many out there may never have ever heard of without it. I will stop typing now so you can go and enjoy what will be heading to Haxity here so you can groove out. That or find out if you will be skipping things as it is not your specific jam.
Megapop is proud to reveal the line-up of artists which contributes to Haxity’s cyberpunk score! In an international collaboration, the best Dark Synth artists from the US, Brazil, Hungary, Germany and the UK are each setting their unique impression on Megapop’s PVP action deck builder, due to launch into Steam Early Access on June 17. Misanthropix, Cyberthing!, Occams Laser, Vector Seven, and Neon Ranger may not be on everyone’s radar, but it’s a perfect score for a game like Haxity.
Erlend Kirkebø, Game Producer on Haxity, explains: “During the development of Haxity we read and watched a lot of the great classic cyberpunk fiction, but we also listened a lot to synthwave music for inspiration. At some point, we asked: ‘What if we actually use the synthwave music we listen to, and actually try to get music from some of these artists into our game?’”
“We first contacted Misanthropix, an artist from Brazil, his strong and dark electronic beats really went hand in hand with the punch and fighting game feeling of Haxity. He was helpful to let us test his music in the game, and the feedback we got from it was great! We soon reached out to more artists and figured out the sub-genre of dark synth was really the place for us to be” he continues.
The first selection of collaborations for Haxity music includes:
- Misanthropix: Brazil-based artist, “Dark electronic against humans”. His dark beats have a strong punch and drive to it, perfect for turning on the fighting mode for Haxity.
- Cyberthing!: California based with dark-synth music inspired by the 80s action, horror, and sci-fi. His music has a gritty, tense and somewhat “rusty” feeling to it, making it perfect to match the world of Haxity, where the streets are gritty.
- Occams Laser: British music producer, 80s horrors mixed with cyberpunk and modern electronics. His music has a darker and more “occult” feeling to it, setting a nice tone to the fate of many of the characters in Haxity, with darkness looming over them.
- Vector Seven: “Music from a dystopian future” describes his music. Producer from Germany, Vector Seven brings a certain industrial element to the Haxity playlist that everyone will enjoy, matching the dystopian setting of Haxity run by mega-corporations.
- Neon Ranger: Hungary based artist, producing music for films, TV, and games under the label of Titan Slayer. His music is used for both the Haxity trailer and in the opening scene of the game. He has a distinct unique beat that really sets the mood perfectly for Haxity.
What do you think about the group of artists we have here for Haxity and does it flow well with you? Do you think that there should be other things mixed in or does this always fit the cyberpunk setting no matter what? Do you think this kind of world would drop most of the other musical styles or is it all just to make for a better groove when we game? Let us all know down in the comments and then feel free to discuss it all. I there is more to share for Haxity, we will aim to bring it all to you on the site.
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