New updates for Luto are here with a bit of a release window and new gameplay to take in for Luto
When it rains it pours for us when it comes to games like Luto and the horror genre it seems. After having a cryptic announcement a while back, we have a new update and gameplay from Broken Bird Games to take in. The first part being that we should be able to experience all that Luto has to offer up in 2022 on the PS4, PS5, and PC. All through a first=person lens as we wander through a very creepy house and deal with what could be going on out there. Something that seems to be a little more on the psychological side of things and not specifically the supernatural. Even if the new gameplay we have here does feel like it skews to that side more than expected.
In Luto, we will be taking on the role of someone that is experiencing the loss of a loved one. Something that has brought so much pain to them that they feel unable to leave their house, among other things. This looks to be the core of the horrors going on in the game here with Luto looking like it will lean in on some of the mental side of things and how one can overcome it all. Even if it does look like the team is using some amazing visuals to help get certain points across and the horrors that usually freak gamers and viewers out all the time. All while using the same style of things that P.T. made a buzzword so many years ago now. It just keeps on coming back and it looks like we could have a solid contender again.
Luto — Gameplay
Luto is a first-person psychological-horror narrative experience where you will embody a person unable to leave their own house. Finding the way out will lead you through a series of experiences that will challenge your perception of reality. Explore the pain caused by the loss of a loved one, the horror of the insecurity to the deepest darkness hidden behind anxiety and depression… Coming soon!
Will you be looking to give Luto a try when it finally drops on us or will you be holding out to let others brave it? Do you think the themes might be too heavy for some gamers out there or will it be handled in a way that could potentially help many gamers instead? Do you suspect that many will just look at the creepy stuff in the game and ignore the point that the developers are trying to get across with the game? Give us all of that feedback down in the comments and then feel free to discuss it all if you so wish. We will keep the news and updates flowing for Luto, so please keep on checking back in for all of that and much more as we head into the new year.