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Peek A Bit More Behind The Curtain With The Latest For GTFO

Peek A Bit More Behind The Curtain With The Latest For GTFO

GTFO

A new behind the scenes video for GTFO is here to show off the different aspects and challenges the developers had to bring us GTFO

We have even more for GTFO to take in now as we all wait for the pending release of the game. 10 Chambers Collective still states Spring of this year for the game to hit us, but nothing specific is laid out just yet. That is a bit of a downer, but at least we have more to take in for the game to see how it is shaping up and just how the team is handling a few things. One is the fact that GTFO is a co-op game and will require more than just shooting things together along the way. When you are trapped in some underground labyrinth filled with horrors that make a bit of sense. At least it does to me.

All of that and more comes out of the latest behind the scenes video we have for GTFO here where the developers dive into the various aspects of the game. It is a lot like many of your other behind the scenes videos, but houses much more gameplay than usual and actually highlights what some of the team are talking about in the game. Things like creature design and how the music will be extremely dynamic to build up the horror just a bit more than usual. Not to mention the fact that dialog in GTFO will be how we get the story and that has been recorded in various ways to keep us on our toes. At least that is what the latest claims here for the game. Have a look and see what I am speaking of.

GTFO — Behind The Scenes


GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to play as a team of scavengers, forced to explore and extract valuable artifacts from a vast underground complex that has been overrun by horrifying monsters. Gather weapons, tools, and resources to help you survive — and work to unearth the answers about your past and how to escape.

GTFO is set to be released spring 2019.

Are you ready for GTFO to finally land or do you think it will be pushed out given the timeline and ambiguity still there? Do you hear the music doing what the developers are claiming here or will we only get to experience that in the final game? How different do you think these creatures will be than other horror games or will they play to what we already know and fear? Let us all know down in the comments and then discuss. As we find out more for GTFO, we will share it all with you. Be sure to stick close to the site to see and hear all of that.

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