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Review: The Walking Dead: Season 2 — In Harm’s Way

Review: The Walking Dead: Season 2 — In Harm’s Way

The Walking Dead

We Sit Down And Review The Walking Dead Season 2 – In Harm’s Way. It’s The Third Episode. Does It Keep The Steamroller Of A Franchise Rolling?

Here we go with the hump section of The Walking Dead: Season 2. We’ve hit the midsection of this season for the game and it should be ‘all downhill’ from here. Pun intended and hopeful. There is a lot riding on the season as well as the franchise here but has it fully delivered? Does it keep things going to keep us looking forward to the fourth episode? Well, let me break it down for you.

The Story

Clementine and crew have found themselves in the middle of a world of shit. As if the zombie apocalypse and the events of season one were not bad enough right? At least this new pickle they are in is at least a bit escapable and that is the name of the game here. That is if Clem and crew really want to get away from William Carver and all of his underlines and other survivors from The Walking Dead: 400 Days. Sounds a bit bland but that is as close to a spoiler free story as we can get for now.


What happened to the drama here? Either I missed something or this was more of a filler episode for The Walking Dead: Season 2. The above story really does cover all of the ‘dark drama’ In Harm’s Way really had to offer. Where were the hard choices? Where were the really dark things that have happened time and time again in every other version of this franchise? They just were not there. Even the new characters introduced to the game were kind of written off as needed to push forward the actual gameplay. Even now I am having troubles remembering any real drama in the story.

Continuing on from there it also seems a bit off that every character in the game has been used to Clementine doing the hard and difficult things in the world. Yet everyone in the game all of a sudden has issues with sending her out to the fray to do even basic things like talking to people. Did I miss something? She has been doing nothing but being badass in the zombie apocalypse and everyone’s been ok before. Were these the ‘hard choices’ that we were supposed to be making? To actually play the game or tell some NPC to do it for us? That is sure how it felt.


While it wasn’t much there was a bit of actual new gameplay mechanics in this new episode for The Walking Dead: Season 2. It was only a small bit of stealth action but it was a lot better than the basic walk around, search, and choose what to say based on four options. I would have loved it to be a bit longer of a section but at least it was fun while it lasted. I’ve been asking for it and finally got it so I guess I can’t complain too much. Just want more is all.


Just like every other episode of The Walking Dead: Season 2 if you have been purchasing each as they come out then you may be let down with In Harm’s Way. It seems to have been the most forgettable episode thus far. If you have the season pass then you most likely have already played through as you had no choice but to download as is. We are all kind of in it for the haul now though but that is how the cookie crumbles when you can pay in advance before the full game and story is out there.

The Walking Dead: Season 2 — In Harm’s Way was developed and published by Telltale for the PS3, Xbox 360, and PC on May 12th, 2014. A copy of the game was provided by the publisher for reviewing purposes.

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