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High On Life 2 Takes Us All For A Little Ride Before Launch
 
High On Life 2 Takes Us All For A Little Ride Before Launch

A new look at the locomotion coming to High On Life 2 is here, with a skateboard getting added into the roster of things in #HighOnLife2

The time has finally made it here, and we have a look at the new form of locomotion that is coming in #HighOnLife 2. We had a jetpack and various other bits before, but for this go, Squanch Games is giving us all a skateboard to ride around on. Not just as a fun way to get around, but rather fits the look and feel of the IP. In fact, this new addition for High On Life 2 will give us so much more. That means a bit of weaponizing it, but it also looks as if it has been driving some of the level design for the game. So, before the February 13th release of the game on the #PS5, #XboxSeriesX|S, and #PC, we have a developer dive into this new addition to the game out there.

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Poppy Playtime Lets The Prototype Hunt Us In A Cinematic Way
 
Poppy Playtime Lets The Prototype Hunt Us In A Cinematic Way

A new video for Poppy Playtime Chapter Five is here, with a look at the new killer character coming to #PoppyPlaytime

The wait for Poppy Playtime: Chapter 5… carries on, but we are about to get a welcome home to try to keep the hype flowing for the new chapter heading to the #PC. We didn’t expect that Mob Entertainment was going to have the turnaround from announcement to launch be that quick, did we? It is still most likely going to be a shorter one as the Poppy Playtime IP has been in the past, but for now, we just get some fun teases and looks at the game that will frighten many and have so many streamers screaming for no real reason. All of the over exaggeration will be coming. Just as we have here for the new cinematic video for the new chapter. One that gives us more Poppy, and a look at the upcoming Prototype that will be stalking us when we are able to play the game.

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REPLACED Finally Has A Release Date Set For The Full Release
 
REPLACED Finally Has A Release Date Set For The Full Release

The full release of REPLACED is now set, with #REPLACED coming early in 2026 after such a long wait we’ve had

It has been so long since we saw REPLACED announced out there, with so little to go on since. A little bit of the norm when it comes to some games, but it felt as if Sad Cat Studios and Thunderful would have had the game out on the #XboxSeriesX|S and #PC so much sooner, but after years of waiting, we now have a timeline to look for. The release date for REPLACED is ready to go, with the game gearing up to launch in 2026. March 12th of 2026 for those who have been waiting so long. Not just for the date, but also a bit more of the world and gameplay we have been waiting to see. Which, of course, is the next fun part of the update we have for the game today.

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Bloodshed Will Be A New Currency In The Next Season Of The Outlast Trials
 
Bloodshed Will Be A New Currency In The Next Season Of The Outlast Trials

The next big project for The Outlast Trials is on the way, with more of the religious overtones in the #Outlast universe

A new prime asset is on the way out there to #TheOutlastTrials, with the next season of content coming to the game. Just when you thought you might have seen the end for what Red Barrels was going to put out there, we have Project Messiah to rise from the underground and give us a new predator. Along with that, we have a few more challenges, trials, maps, and cosmetics coming to The Outlast Trials. A title that is currently available on the PS4, #PS5, Xbox One, #XboxSeriesX|S, and #PC. Hopefully, you all picked it up when it was out there for PlayStation+, so you can get ambushed by this new asset as soon as the update is ready for us all to partake in. Let us have a look at just what this will all mean for the game.

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007 First Light Takes Us Behind The Scenes Of What Bond Will Bring Us
 
007 First Light Takes Us Behind The Scenes Of What Bond Will Bring Us

A new developer diary for 007 First Light is out there, and it shows us some of the choices that were made for #007FirstLight

It is time to continue the journey as we try to #EarnTheNumber in 007 First Light. The main goal that we keep having out there for the game, but also the core idea behind some of the things that IO Interactive is placing in the game. Which is why we are back to go behind-the-scenes with the team to see how the game is being made. Not only that, but some of the specific choices they made for 007 First Light and how some of their past IPs have helped to build upon the winning formula to make sure this is going to be a game for casual and hardcore fans of the 007 IP so far. Even if a lot of it is still gameplay elements we have seen and heard before. Just with a bit more insight from the team. #PS5 #XboxSeriesX #Switch2 #PC

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Sleep Awake Is Out To Make Sure We All Don’t Sleep Again
 
Sleep Awake Is Out To Make Sure We All Don’t Sleep Again

The launch for Sleep Awake is finally here, and we can all see if we will be able to survive the nightmares of #SleepAwake

Just as quick as it was shown off, it has now launched out there with Sleep Awake landing on the #PS5, #XboxSeriesX|S, and #PC right now. This is another in the growing list of games that Blumhouse Games have been cooking up, and with Eyes Out behind this one. The name of the studio is working a bit more than expected here for Sleep Awake, as that is a bit of the premise behind the game. Well, more about keeping your eyes open and not sleeping, but that is an easy leap of logic between the two here. Just as easy as it is to download the game onto your selected platform to see if you will be able to survive the game and not have any nightmares afterward. Even if you should not be sleeping again…

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Things Are Finally Switching Up With Assassin’s Creed Shadows
 
Things Are Finally Switching Up With Assassin’s Creed Shadows

Assassin’s Creed Shadows has now launched on the Switch 2, and we have a bit of fun seeing how #AssassinsCreedShadows will run

Those looking to take their kills on the go with #AssassinsCreed Shadows can do that today, as the game has now launched on the Nintendo Switch 2. A day that I know some fans have been waiting for, and others waiting to see how Ubisoft will handle the port over to the new mobile console. A move that seems to allow players to keep the fun they might have had on the PS5, Xbox Series X|S, and PC ongoing. Even if this might have been one of the more divisive Assassin’s Creed titles in the more recent years, and for dumb reasons too. That is a story of a different day, though, as this one is all about how you can now add the game to the growing collection of killer titles on the #Switch2. Let us have a look at how it is going for the game.