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Take Aim With Some Exciting New Gameplay For M.O.Z.I.

Take Aim With Some Exciting New Gameplay For M.O.Z.I.

M.O.Z.I.

The first bit of gameplay for M.O.Z.I. is out there to show us how M.O.Z.I. is going to blend many gaming genres

It is not every day that we get to hear of many different gaming genres blending like it is in M.O.Z.I., and now we are getting to see it in action with some gameplay. As long as you are looking for a shooter with horror, survival, and tower defense elements in the mix of it all, that is. That is the game that Mihanikus Games is working on for the PC and now we have a sample of how that is going to shake out. Along with some of that truth and alien bug killing that M.O.Z.I. looks like it will have in spades too. For now, let us dive into the latest we can see for the game and gear up for a whole lot more as the development cycle keeps on going for it.

That is sure a wide array of gameplay styles that M.O.Z.I. is going to be taking on, and it is slightly shown off in the gameplay below. It looks like we are going to be on a different planet and space station out there in the game where things just are not what they always appear to be. Like the fact that some of the dead humans can come back after us and the robots are going to shift to being killers out there too. All as we try to uncover some kind of truth on the planet and stop whatever alien creatures are also roaming the world of M.O.Z.I. Thankfully, on top of guns and explosives in the game, we will have turrets and other ground weapons we can place too. That seems to be where the tower defense side of it all comes into play. Have a look and see just about what we are talking about here.

M.O.Z.I. — Gameplay


Your past is intricately woven into the present. You’re not alone. Shared hardship and hope, but no time for doubt or inner conflict. The mission is paramount. Yet the embers of memory are still smoldering in your heart. Will you find the strength and courage to face and accept the truth?

  • Shooter: Stay alert and shoot first. No allies here, only foes. Arm yourself with alien and human weaponry, modify, and upgrade for survival.
  • Horror: Alien creatures and mutants roam the ruins and wastelands of a once-thriving planet. Lurking in dark corners, waiting for your slip, eager to breach your suit like a tin can.
  • Survival: Develop, collect, and use batteries, water, food, and spare parts in the ruins of alien and human settlements. They will help you survive and deliver transport and cargo to your destination.
  • Tower Defense: Use powerful weapons, your skilled hands, and your brain to protect those you care about. Set up turrets, secure the perimeter during stops, and fend off attacks while on the move.

Does it look like M.O.Z.I. is going to shake things up quite a bit out there or will it be a by-the-numbers kind of run out there? Do you think this actually counts as a tower defense mechanic or just to describe turrets in the mix? Would you rather see it all pull out and have us place elements around the map instead of keeping it all first-person? Venture on down to the comment section to discuss all of this and everything else that is going on out there. More for M.O.Z.I. should be coming soon, so please keep on checking back here for all of those updates and many, many more. Who knows, we might even have a true mix of genres in the near future for other games too…

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