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The Brawler Is Here To Wreck Things In Hood: Outlaws & Legends

The Brawler Is Here To Wreck Things In Hood: Outlaws & Legends

Hood: Outlaws & Legends

The next character for Hood: Outlaws & Legends is here with the Brawler and another classic from the Robin Hood mythology

It was easy to assume that this was going to be Lil’ John here for Hood: Outlaws & Legends as the Brawler class and now we have a solid showing that is going to be the case. That is all based on the latest character showcase that we have here from Sumo Newcastle to give us the third class of fighters. One, that as the name implies, is all about brute force and melee combat in Hood while everyone else is out there doing the more subtle aspects of the matches. There always needs to be one for those players that like to just burst into the ring and wreck everyone out there. Especially when you see that the weapon of choice is the giant smithing hammer that will crush all of the skulls in the lands.

You will be able to see John much more in action below in the new video for Hood: Outlaws & Legends, but the basics are about what you would think. He has a big hammer, can rush enemies, and is vastly stronger than the rest of the crew. To get a bit more specific, he has a Wrath ability that will give him some more strength and unlimited stamina when activated. He also has the ability to move faster while carrying the loot than everyone else will be able to and lift portcullis around the area to help with escaping or blocking off everyone else. Then you get to mix in the blacksmithing abilities to make bombs and explosives to help control the battlefield in Hood. He does look like a solid character that makes the most sense of them all so far and now we wait to see the final one soon.

Hood: Outlaws & Legends — The Brawler


Hood: Outlaws & Legends, the multiplayer PvPvE heist game from Sumo Digital and Focus Home Interactive, has launched the third entry in a series of in-depth gameplay trailers for each of the four playable classes available at launch. Matchmaking in opposing teams of four, choose your character based on your preferred playstyle, or what best fits your team’s strategy. In this game where cooperation is key, your team’s composition can suit a stealthy long-range approach, a brutal close combat heist, or a balanced band of Outlaws prepared for anything. Today’s trailer introduces The Brawler — join game director Andrew Willans in the Character gameplay trailer! This is the third of a 4-episode series of gameplay trailers covering each of the four classes, so get ready for the fourth and final video next week!

Dominate Your Foes With Brute Force

The Brawler is a man who exchanged his blacksmith’s hammer for a sledgehammer, vowing to battle against the corruption that plagues his country. A master of melee combat, the Brawler excels at holding defensive lines, creating new paths for allies, and of course, team fights. His powerful weapon is capable of wide sweeps to clear groups of enemies, overhead attacks to instant-kill unarmored targets, and a sprint attack that knocks nearby targets off their feet.

The Brawler can also lift open portcullises for allies when areas have gone under lockdown — perfect for making an escape from alerted guards, or to further punish the enemy team for getting caught. Explosive grenades bring even more destruction, capable of taking out a group of elite knights, eliminating a sniper hiding in a crow’s nest, or putting the Sheriff down. His Ultimate Ability, Wrath, calls on the Brawler’s bestial fury to push his physical strengths to their limits, gaining increased durability and infinite stamina to relentlessly chase and defeat targets.

Pre-Order Now For Early Access & Cosmetics!

By pre-ordering today, you’ll get early access to Hood: Outlaws & Legends starting May 7, as well as the Forest Lords cosmetic pack for free. The Forest Lords pack includes a skin for each character and weapon in the game. The Year 1 Edition is also available for pre-order, giving access to Hood and three Battle Passes due to be released post-launch, after the initial free Season 0.

Does John look and feel like the character you assumed he would be here in Hood or did you expect to see something different? Do you think we will get to use some of those feats of strength more often than we see here or will it be fewer given the way the matches look? Will you be trying to link all of the skull-crushing as much as possible or will you use it to intimidate more of the players than anything? Give us all of that feedback down in the comments and then feel free to discuss it all as you wish. When we have more to share for Hood: Outlaws & Legends, we will have it here for you. Be sure to keep checking back in for all of that and much more.

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