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Unaliving Enemies Will Be No Walk In The Park In Wanted: Dead

Unaliving Enemies Will Be No Walk In The Park In Wanted: Dead

Wanted: Dead

It is time to explain more for Wanted: Dead with a look at the enemies and bosses that we will have to bring down in Wanted: Dead

We have seen just how we will be able to end our enemies in Wanted: Dead when it lands on February 14th, but now it is time to see the various enemies that we will be ending along the way now too. That is what the next deep dive into the game is all about so we are fully ready for what Soleil is going to give us. Even though it is not needed, it is nice to get to know the things we are going to be making unalive in Wanted: Dead. Not to mention start the planning as it comes to some of the Elite and Boss characters in the game. Those will be the trickier ones than the normal mooks and should require a whole lot more planning in general.

For now, we will gloss over the minions and mooks in Wanted: Dead as they seem to be the standard fair we normally get. Given what we were shown in the previous video, we should have a solid understanding of them. Next, we have the Elites, which will run from cyber-ninjas to massive cyborgs designed only to end us. Something that if we are not careful with, could lead us to a Game Over screen. To many of those and we will be given the option to change game modes so we can continue on, all while being mocked with fun little cat ears. We need to make it to the bosses after all. Bosses that will run the range of giant tanks, to homicidal twins, to a swift sword-wielding maniac. All the classics will be mixed in for Wanted: Dead and will require some solid skill to take down.

Wanted: Dead — Enemies & Bosses Explained


110 Industries maneuvers in with another installment to their Wanted: Dead Explained series, following the ‘Finishers Explained’ video. In this new trailer, learn all there is to know about Wanted: Dead’s enemies and bosses and how to overcome their attacks. Wanted: Dead is available to preorder now and is coming to PS5, PS4, Xbox One, Xbox Series X|S, & PC on February 14th, Valentine’s Day 2023.

Developed by Japanese studio Soleil, Wanted: Dead serves a truly hardcore challenge with a wide range of enemy and boss types that must be strategically vanquished in order to progress.

In Wanted: Dead, you will encounter unknown teams of mercenaries, synthetic workers, an entire crime family, and an elite private military, all prepared to skin you alive and hang you out to dry. Wanted: Dead is not an easy ride and will really test the player’s mettle as enemies will not go down without a fight so prioritizing targets is one of the keys to success. From the previous Wanted: Dead explained videos, strategy in your fights is paramount as enemies attack in waves and you can quickly be overrun so using all of your skill sets and arsenal will allow you to conquer your foes in bloodthirsty style.

Stay on the move during your journey through Wanted: Dead or face certain death. If different types of enemy combatants weren’t enough, injured and limb-severed enemies are equally as dangerous to players as they will drag out the fight until their demise or yours. Keep a close eye on downed fighters as one wrong move or a sneaky grenade and it could all be over. Even low-ranking melee fighters can quickly deplete your health bar so making the right moves are important in order to quickly slash down enemies before they take too much of your vitals. When it comes to machine gunfighters, their strength is in numbers and if you rush in with no strategy you could see your life subscription being canceled as a direct result.

In Wanted: Dead, elite enemies such as ninjas can easily make things go sideways with their varied attacks and fighting styles. Heavily armed exoskeleton fighters are equipped with heavy weapons and will occasionally barrage the player with grenades. Up close and personal, this enemy type proves to be the most dangerous on the battlefield and will require a certain level of mastery and daring to defeat. Is that a ‘Game Over’ screen you just saw? A few more of these and the ‘Neko mode’ is available just in case the player isn’t quite up to the challenge…

Since combat plays a huge part in Wanted: Dead, one of the essential ingredients to the game are bosses and they come in all shapes and sizes. These ferocious bosses include a mechanized walking tank with enough firepower to tear down a whole building. Synthetic worker turned revolutionary fighter that demonstrates some serious kung fu skills. A mercenary sniper with a cloaking device and a sharp blade that will tear you to pieces. A pair of insane homicidal twins out for blood and a slick sword fighter with incredible abilities and regeneration skills. Sharpen those blades, polish those bullets, and get in the ring.

Did you have your heart set on something different for Wanted: Dead before now or was this about what you expected from all the fun from before? How often will the lower-level enemies be mixed into the bigger fights or will they be purely one-on-one things? What other surprises are you hoping to go through in the game and will we get to see many things that break molds? Tell us all of those thoughts and ideas in the comments and then let the discussion flow until the launch. There is more to come for Wanted: Dead and we will be covering it all for you. Just be sure to keep checking back in for all of those and everything else we can find for the game to share.

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