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Learn a bit more about how we will need to be tactical in Star Wars Zero Company to ensure that #ZeroCompany makes it through all of the coming missions
It feels as if so many release dates are coming up fast, and August 27th is another that will be here soon and bring #StarWars Zero Company to the PS5, Xbox Series X|S, and PC. There’s been a lot to take in for the game so far, and Bit Reactor, along with Respawn Entertainment, have been open about most of it. This is a turn-based game in the Star Wars universe, so there’s not much that would need to be hidden. That said, the teams are back to give us a new breakdown for Star Wars Zero Company so we’re fully ready to head out there and make it through all of the missions that we’ll have at launch. Some of us aren’t the best at the tactics, and that is what we have to share with you all today. Along with a few more of the broad strokes we can expect to partake in when the game is fully out there on our systems. Let’s break things down a bit more and get ready to blast out of this world. #SWZeroCo
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Here is everything you need to know to survive in The Blood Of Dawnwalker, and see if your #Dawnwalker will be able to save their family
With just a few weeks from the launch of #TheBloodOfDawnwalker on the PS5, Xbox Series X|S, and PC, it is time to dig into what Rebel Wolves has been cooking up. It is unlikely that things will shift much between now and September 3rd, so it’s the perfect time to learn all we can for the game. Especially when it comes to the vampires we’re going to face and some of the other gameplay mechanics we’ve yet to experience in The Blood Of Dawnwalker. Not to mention, even though there’s a 30-day and night timeline for us to save the world, it does look as if there’s something in place to keep the game going if we fail in that task. Let’s dive into all that we can for the game with the latest look.
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Walk into a new bit of the story for Resonance: A Plague Tale Legacy and see how we are going to further expand the world of #APlagueTale
After getting quite a few of the shorter-form videos for #Resonance: A Plague Tale Legacy, we finally have something that has a bit more to offer up to us all. In this instance, it is all about the story that Asobo Studio has been building for the IP that will drive Sophia a bit further into the world. Not that we haven’t had that out there in the first place, but now we have it specifically for the game and not mixed into the various gameplay elements. Even if it all does seem to flow a little outside of the norm when it comes to the world of A Plague Tale. I’m sure it all links in a bit, and now we can get a slight taste of that in the latest video that is out for the game before August 27th.
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Head deeper into The Sinking City, with a brand-new look at the gameplay that #TheSinkingCity 2 will have for us very soon
So much has been going on for #TheSinkingCity2 up to now, and with August 18th just around the corner, we should have a good look at the gameplay that we are going to have in the game. That is what I think, and it also seems that Frogwares is on the same page for this, as we have a nice long video to get us ready for when the game launches on the PS5, Xbox Series X|S, and PC. Not that fans of The Sinking City will not already be familiar with what we are going to have to do, but there are quite a few new fans and those who love Cthulhu out there who might be diving into the IP at this point. Even if it does look as if you will be missing a bit of the context if you are starting with this game and not the harder-to-find one.
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The Day & Night cycle for 1666: Amsterdam is going to be how we survive and explore everything going on in #Amsterdam
Just as we see in so many games out there, #1666Amsterdam is going to have a day and night cycle play out as we explore the world out there. That’s never anything new as it comes to immersion. What many games don’t do, but Panache Digital Games is working it into the gameplay loop to keep things spicy as we head on through the game. Well, more than that, we are going to have to balance the cycle well in this one as we wander the streets of Amsterdam to end the corruption of the Originals who walk the Earth. If that all sounds a little confusing, let’s break it all down with the latest behind-the-scenes video that we have for the game. It really is just a day & night cycle where different gameplay elements need to play out, when you boil it down.
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More of the campaign for Call Of Duty: Modern Warfare 4 is out there, to get us out of a traffic jam in #CallOfDuty
It feels a bit weird to go with it, but it does look as if Call Of Duty: #ModernWarfare4 is going to have its campaign slowly placed on display for us all as we wait for October 16th to hit us all. What we thought was going to be a little taste before Infinity Ward dropped a bigger look at the story mode for the game looks like it is how they are going to feed the Call of Duty fans. A new little vignette for the mode is ready for us to take to the streets and look at. This time, though, it does show how cinematic the campaign is going to feel when we play it all out on the PS5, Xbox Series X|S, Switch 2, and PC. Quite a bit more cinematic than a first-person shooter normally is, but it is hard to tell from the small clips we are currently getting.