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New horrors are coming with Agni: Village Of Calamity, as we get to see how Agni will face down the darkness in the world
The Indonesian horror scene is getting another fun display out there in the world, with the announcement for #AgniVillageOfCalamity. A new title on the way to the #PS5, #XboxSeriesX|S, and #PC that Separuh Interactive is working on, with the help of Wired Productions. A title that will give us some new type of slasher to experience out there, along with fun survival-horror gameplay to go along with it. Along with Agni: Village Of Calamity brings us a little more of the world culture that so many gamers seem to lack out there. Mostly through representation and not the want to experience more of what the world has to offer in the horror line. That all said, let’s have a look at just what this game will add to all of our worlds when it launches.
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The next act for When Sirens Fall Silent is on the way, with The Station taking on the horrors of #WhenSirensFallSilent
After waiting a bit from the last we had for When Sirens Fall Silent, we’re back once more with a look at the next Act of the story that is on the way. Act II of the story, to be specific, for those who might have mixed up what LKA and Wired Productions have dropped out there before. A way to see how the case is going to keep on unfolding, and from a different perspective, to a degree. Mostly, as it seems this act of When Sirens Fall Silent will be dropping us in The Station out there, and specifically the Police Station that is being further informed of the kidnapping of Algae. A bit dark and twisted, if you’ve followed up to now, but here we go with a little look further into what the game will have when it all comes out.
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A new title, When Sirens Fall Silent, is on the way to us all with #WhenSirensFallSilent aiming to push technology forward
It looks like the winning team of LKA and Wired Productions are coming back into the psychological horror space again, with the announcement we have for When Sirens Fall Silent. A new title on the way to the #PC looks to give us all a gripping story, along with pushing some of the game engine technology forward once again. That is the claim we have for When Sirens Fall Silent, at least, and now we have some footage of things to try and see if that is going to actually be the case. As long as what we have to see is truly in-engine and this team of ten is able to keep that ball rolling through the whole cycle and into the final release of the game in the future. A future that I hope is not too far off, as this one does look like it is going to hit some heavy topics as well as benchmarks.