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A lot has gone on this week in video games. Here is a recap of what we covered in the world of #videogames on the site this week
One more week in the bag, and Gods do we have a big one coming up. Even with this week doing a lot of build-up to #SDCC, we had so many video games out there with an announcement or one that is in the works. Clive Barker’s #HellraiserGame: Revival is going strong, and we had teases of what was on the way for #ControlResonant and Aliens: #FireteamElite2. A few of the video games that will be on display during #SDCC2026. Not to mention that #StageTour will have more to play with new tracks and a build out there for us all to hammer into. So much is going down, and so shortly after all of the other events that claimed all of the attention in the past month. It is an exciting time, for sure.
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A new look at Control Resonant will be on display during SDCC 2026, along with many of the voices bringing #Control Resonant to life
Add more video games to the list of titles out at #SDCC this year, with #ControlResonant getting its own panel to help highlight the game before the September 24th release date that it has. It looks as if Remedy is getting fully behind it all after the last big showing just a few weeks ago, and next week, on July 25th, they will be hosting a nice panel to give us all more. More of the game, the world, and how Control Resonant will be keeping all of the universe’s narrative flowing forward. I am sure that all of the videos that will be shown are going to be released to those not able to make it out for SDCC or the panel, but for those who can, there will be some extra fun to entice you into Room 6BCF at 6:30 pm. #SDCC2026
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A lot has gone on this week in video games. Here is a recap of what we covered in the world of #videogames on the site this week
It is time to put one more week in the bag when it comes to all of those video games out there. We have been doing what we can to catch up to all of the announcements and updates we have had up to now, but we still have many more to go. Especially when we have updates like #HellraiserRevival getting a release date, and other games like #Hitman Classic Trilogy Remastered getting updates outside of the big events that went down. Not to mention other video games like #ControlResonant and Resonance: #APlagueTale Legacy getting a lot of new footage just ahead of the release cycle they are about to get into. So many fun titles and so little time. Not to mention, so many more to go.
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A lot has gone on this week in video games. Here is a recap of what we covered in the world of #videogames on the site this week
The time has passed right along, and we are at the end of yet another week with so many video games dropping and getting updates. We even had a few hit us up out of nowhere to get us all further excited for #HTRDeathwish and now #WTARageborn. Not video games I was expecting this week when it started with #ControlResonant. Again, not a bad thing, but we did not plan for so much fun and also getting our #MousePIForHire review out there in the wild. These are all great things, just none of them could have been perfectly planned behind the scenes over here. I will stop with all of that and just move right along.
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Head further behind the scenes for Control Resonant to see how different the world will be from the one of #Control
There has been a whole lot of focus, as of late, on the location that we are going to be flying around in when #ControlResonant lands on the #PS5, #XboxSeriesX|S, and #PC. In fairness, Remedy has been fairly forthcoming about the fact that we are hitting the streets and getting to take on all of the creatures and factions in Manhattan. Not the most ideal place for us to be able to save the world, but it falls in line with what Control has given us up to now. This is why it is fun to have another look behind the scenes for the game to see just how the team is warping it into the game world, as well as show us all the various things we are going to need to fend off along the way. Let us have a look and see how this has been done, so we can get further hyped up for the game’s release this year.
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Go behind the scenes to see how the gameplay of Control has evolved a bit more to where #ControlResonant is going to take us
The next developer diary for #Control Resonant is here, and it aims to show us how the game has evolved what worked in the previous game and for the IP in general. A nice little look at how things have shifted at Remedy for it all, while making sure that it just does not feel like we are going to be playing the same game, just with a different character. I mean, for starters, this one is taking us outside of the Oldest House and into the real world, going with a melee combat option over the firearms of Control, along with taking the bigger and mysterious threat from the first game and making it the main antagonist. Those are the basics, and now we get to see how that came to be and how the team is going to handle the challenges that are going to be imposed on the game. #PS5 #XboxSeriesX #PC