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Harness The Power Of Nightmares With The Announcement For Koshmar: The Last Reverie
 
Harness The Power Of Nightmares With The Announcement For Koshmar: The Last Reverie

The reveal for Koshmar: The Last Reverie is here, with the world and actions of #Koshmar: The Last Reverie giving us all something familiar

It is fun to wake up to new announcements in the gaming world, and we have one for Koshmar: #TheLastReverie. As in, the game is on the way to us all as an up-and-coming studio, Purple Ray Studio, is working on a new action-adventure title that seems to draw inspiration from so many other titles that we all love. One of them is the #AmericanMcGee’s Alice games that we are never going to see more of. Don’t think that means that Koshmar: The Last Reverie is going to be ripping the game off, but just mentioning that title should give you a starting point to think about when it comes to this game. Both in gameplay and in the art style, we are going to see in the future when this one hits #PC and consoles. Now that we have that jumping-off point, let’s see just what this game is going to bring to our systems, and if we should all be truly excited for it.

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Gothic 1 Remake Is Ready For Us All To Throw Down For
 
Gothic 1 Remake Is Ready For Us All To Throw Down For

Those looking to secure their copy of Gothic 1 Remake can do so now, with the pre-orders opened for #Gothic

In a world where things are mostly digital and there are fewer limited quantities out there, it is always weird to have an announcement to come through as we do for the pre-orders for the #Gothic1Remake. You can do that as of right now to make sure you are going to have what Alkimia Interactive and THQ Nordic will drop on the #PS5, #XboxSeriesX|S, and #PC this June 5th. Just in case you were worried that you wouldn’t be able to secure that copy of Gothic. Thankfully, though, that is not the only little bit we have here for the game, as that would’ve been a little bit of a downer to have for an update. While the pre-orders are now open, you can see a little more of that gameplay in the game to further justify why you should throw your money out well in advance.

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Go Beyond The Light Again With The Story For 007 First Light
 
Go Beyond The Light Again With The Story For 007 First Light

The next developer diary for 007 First Light is out there, and we have another focus on the story we are getting in #007FirstLight

It definitely feels like we have heard a lot of the story when it comes to 007 First Light, and here we go with even more. Although this time, we are heading further behind-the-scenes with IO Interactive to learn how they crafted it all, went with the characters they did, selected the villains, and why we are getting a younger James Bond in the game. Not just because it would be fun to watch him earn the number, but also give us something that feels different than what they have done for so long already. So, kick back and get ready for the new deep dive into 007 First Light before it hits the #PS5, #XboxSeriesX|S, #Switch2, and #PC on May 27th. Maybe you’ll also learn a bit more than you have already for this story.

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S.T.A.L.K.E.R. 2: Cost Of Hope Will Have Us Expand Into The Cost Of Freedom
 
S.T.A.L.K.E.R. 2: Cost Of Hope Will Have Us Expand Into The Cost Of Freedom

A new expansion for S.T.A.L.K.E.R. 2 is on the way, with the recently announced #STALKER2: Cost Of Hope coming this Summer

The wastelands are further expanding on the #PS5, #XboxSeriesX|S, and #PC with the latest announcement for S.T.A.L.K.E.R. 2: #CostOfHope. The first major expansion to the game that GSC Game World is dropping out there this Summer. The first of the installments, where this will be the middle chapter of things, but still have far-reaching consequences based on our choices and actions. Just as we have come to expect in S.T.A.L.K.E.R. 2 up to now. So, get ready to see what it costs to be free out there in the wastes, while also getting ready to see all of the new horrors and areas that the game will have to offer up. Then we will be able to head out there and shoot them all as we so please.

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The Sounds Of Madness Get Increasingly Haunting In Cthulhu: The Cosmic Abyss
 
The Sounds Of Madness Get Increasingly Haunting In Cthulhu: The Cosmic Abyss

Hear how the score and music in Cthulhu: The Cosmic Abyss were crafted and how it is going to bring #Cthulhu further into our world

It is time to dive deeper into the world of Cthulhu: #TheCosmicAbyss, and now we are getting a bit of a taste of the music, score, and other audio that will bring the game to life. Something that Big Bad Wolf is trying to make extra haunting when we hear it, but also something that can help things stand on their own for us all. Not just in making the game better, but in ways that we will hear something and know it is linked to Cthulhu in the game. All while making the game feel like it is taking place in the timeline that it is, and not just another creepy score that many other titles in this mythos have gone with. A delicate balance we can sample now with the latest developer diary, or just wait to experience on April 16th when it all hits the #PS5, #XboxSeriesX|S, and #PC. Either way, it is going to offer up a bit more of the cosmic horrors that many struggle to understand today.

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Fly Through How The Gameplay Has Evolved For The Coming Control Resonant
 
Fly Through How The Gameplay Has Evolved For The Coming Control Resonant

Go behind the scenes to see how the gameplay of Control has evolved a bit more to where #ControlResonant is going to take us

The next developer diary for #Control Resonant is here, and it aims to show us how the game has evolved what worked in the previous game and for the IP in general. A nice little look at how things have shifted at Remedy for it all, while making sure that it just does not feel like we are going to be playing the same game, just with a different character. I mean, for starters, this one is taking us outside of the Oldest House and into the real world, going with a melee combat option over the firearms of Control, along with taking the bigger and mysterious threat from the first game and making it the main antagonist. Those are the basics, and now we get to see how that came to be and how the team is going to handle the challenges that are going to be imposed on the game. #PS5 #XboxSeriesX #PC

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The Occultist Is Launching On The Scene In A Cinematic Way
 
The Occultist Is Launching On The Scene In A Cinematic Way

The launch for The Occultist is almost here, and we have a bit of a cinematic to show why we need to join #TheOccultist

Things are starting to get spooky out there at the Godstone, and that is why The Occultist is launching on the case. Well, more that he will be on the case on April 8th when the game officially launches on the #PS5, #XboxSeriesX|S, and #PC. That does not stop DALOAR and Daedalic Entertainment from putting together a nice little launch trailer for us to see beforehand. It is quite a bit beforehand, but still something to get us excited for The Occultist. Especially as this new cinematic trailer is highlighting more of the main voice actor, we are going to be hearing a lot of. That voice being the one of Doug Cockle, the same one that brought Geralt to life before.